esono.com | boris müller: Life Blog Projects Teaching & Research
Teaching:
Domebook
Urban Interventions
Second Lie
Fontplore
Infractor
Thesis Supervision:
OMNIA
Visual Tools
Understanding Games
Analog
digital identity
Understanding Shakespeare
Research:
Powerdome
MACE
Innovationsforum
Incom


Since 2003, I am a Professor for Interaction Design at the Interface Design Department of the University of Applied Sciences Potsdam (FHP). Here you can find some results of my activities at the University.



 
Andreas Zecher:
Understanding Games

Degree: Diploma in Communication Design
Year: 2007
Student: Andreas Zecher Supervisors: Klaus Dufke, Mattias Ljungström, Boris Müller

In his Diploma project »Understanding Games«, Andreas Zecher designed a game series about gaming. By playing the games, the users understand the basic concepts of games in general and - more specifically - of computer games.

The tutorial-style episodes deal with rules, motivation, learning and identification in video games. The player is guided through each episode by the narrators Bob and Bub, who explain core concepts of games to the player. The player can experience these concepts directly while playing the integrated games.

The more theoretical part of the thesis is a well written, thoughtful essay about the history, concepts and ideas of computer games. You can download the thesis directly from Andreas’ web site.

Understanding Games can be played online on the Pixelate home page.



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